![]() The cookie is used to store the user consent for the cookies in the category "Analytics". This cookie is set by GDPR Cookie Consent plugin. ![]() The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Advertisement". This cookie is used to enable payment on the website without storing any patment information on a server. This cookie is set by Stripe payment gateway. It does not correspond to any user ID in the web application and does not store any personally identifiable information. The cookie is used by cdn services like CloudFlare to identify individual clients behind a shared IP address and apply security settings on a per-client basis. These cookies ensure basic functionalities and security features of the website, anonymously. ![]() One thing that I keep in mind all the time when I sculpt is also the rule of 'edge definition', basically never going too sharp on my details, always 2,3 pixels thick minimum, so I never reach alliasing in game and you read details better from distance.Necessary cookies are absolutely essential for the website to function properly. Aankruwet: unfortunately I am not allowed to show wireframes, but they follow the highpoly decently. You can download the brush pack here, for free. Most of those brushes are behavior brushes so don't expect magic 'make art' brushes on all of them. I decided to share my entire pack with the community, all the brushes I use everyday to achieve the style I want. Some of you may already know my work or a brush a shared a couple years ago called the 'Orbcracks', this brush was created to make stylized stone cracks or wood lines, and I've seen a lot of people using it and sharing it. Hello Zbrushers I'm a senior 3D environment artist working at blizzard, and It's been a while I didn't show new stuff so I decided to update my website and Art dump the work I did on the 'Heroes of The Storm' team on Zbrush central.
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